Summary
Starting with the definition of the new term «Modulated Virtual Reality», which is suitable for describing the scope of the project, this thesis research defines the Edoo system: a scalable Immersive Virtual Reality platform that aims to promote empowerment and knowledge through personalized interactive experiences. Accordingly, the primary target audience of the platform will be therapists, educators, and caregivers while the secondary target audience (i.e., users who enjoy virtual experiences) primarily children.
The design of Edoo's user interface is at the core of the project. The project was constantly shaped through a human-centered approach, strengthened by constant collaboration with Fondazione Sacra Famiglia, leading to a final system capable of enabling service recipients to independently control the potential offered by the technology according to their needs.
YEAR 2021/2022
FOR Master Thesis Project, Fondazione Sacra Famiglia
ROLE UX/UI Designer, Brand, Visual and Web Designer